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Diluc

Diluc

Pyro

Claymore

The tycoon of a winery empire in Mondstadt, unmatched in every possible way.

Talent Book

Resistance

Resistance

Boss

Dvalin's Plume

Ascension Materials

Agnidus Agate Fragment
Everflame Seed
Small Lamp Grass
Recruit's Insignia
ASC LVL HP ATK DEF CRIT Rate CRIT DMG Ascension Materials
0 1 1011 26 61 5% 50%
20 2621 68 158 5% 50%
1 20 3488 90 211 5% 50% Agnidus Agate Sliver 1 Small Lamp Grass 3 Recruit's Insignia 3 mora 20,000
40 5219 135 315 5% 50%
2 40 5834 151 352 9.8% 50% Agnidus Agate Fragment 3 Everflame Seed 2 Small Lamp Grass 10 Recruit's Insignia 15 mora 40,000
50 6712 173 405 9.8% 50%
3 50 7533 194 455 14.6% 50% Agnidus Agate Fragment 6 Everflame Seed 4 Small Lamp Grass 20 Sergeant's Insignia 12 mora 60,000
60 8421 217 509 14.6% 50%
4 60 9036 233 546 14.6% 50% Agnidus Agate Chunk 3 Everflame Seed 8 Small Lamp Grass 30 Sergeant's Insignia 18 mora 80,000
70 9932 256 600 14.6% 50%
5 70 10547 272 637 19.4% 50% Agnidus Agate Chunk 6 Everflame Seed 12 Small Lamp Grass 45 Lieutenant's Insignia 12 mora 100,000
80 11453 295 692 19.4% 50%
6 80 12068 311 729 24.2% 50% Agnidus Agate Gemstone 6 Everflame Seed 20 Small Lamp Grass 60 Lieutenant's Insignia 24 mora 120,000
90 12981 335 784 24.2% 50%

DPS Build 👍

Regarding Weapon Choices: These placements assume strong ATK buffs such as Bennett, as Diluc is commonly played with them present in his party. Redhorn Stonethresher: This weapon falls off considerably when strong ATK buffs are not present, still being a top tier option but similar in power to the weapons ranked directly below. Serpent Spine: This placement assumes you can maintain high stacks of the weapon effect. If you find yourself being hit often, a low-stacked Serpent Spine will find itself falling significantly in potential. This weapon scales well with refinements, having the potential to be Diluc's best weapon. The Unforged: This weapon matches Wolf's Gravestone while shielded. While unshielded, it loses some potency but is still a strong weapon tied with a low refined Rainslasher. Rainslasher: This weapon should only be used in teams where Diluc is consistently Vaporizing his attacks. This weapon scales well with refinements, potentially surpassing Wolf's Gravestone at [R5]. Regarding Artifact Sets: Crimson Witch of Flames (4): Generally the best go to set for Diluc due to how easily Diluc can stack the Pyro Damage effect, while his burst imbues his Normal/Charged Attacks with Pyro. Gladiator's Finale (4): For those who are still reluctant on farming for Crimson Witch of Flames (4) (Pre-AR 45), this will still provide a fairly decent increase in DPS as a large portion of his damage is tied into his Normal Attack talent. Regarding Main Stats Priority: If Diluc is run alongside Xingqiu where he can trigger Vaporize very often, he can run EM sands as an alternative to ATK sands as EM boosts Diluc's reaction damage significantly. EM hashigher prio in Vaporize/Melt comps 4. Energy Recharge Worth noting that Diluc's constellations boost his Elemental Skill's damage, so talent prioritization can vary from player to player

ABILITY TIP

Diluc has a number of combos he can do during his uptime. N = Normal Attack, E = Elemental Skill, Q = Elemental Burst (N2 would equal 2 Normal Attacks) His most common combo is Q N2 E N2 E N2 E. This fits perfectly into the buff window of his teams. For high upfront damage, use Q E N1 E N1 E N1 . This falls off significantly if the enemy isn't killed within this window. A full rotation combo can look similar to Q N2 E N2 E N2 E N4 N3 E N1 E E . An example video can be found here.

MAIN STATS

SANDS SANDS

Elemental Mastery / ATK%

GOBLET GOBLET

Pyro DMG

CIRCLET CIRCLET

Crit Rate / DMG

SUB STATS

1. Crit Rate / DMG

2. ATK%

3. Elemental Mastery

TALENT PRIORITY

Normal Attack

Skill

Burst

WEAPONS

1

Redhorn Stonethresher

Redhorn Stonethresher

2

Serpent Spine

Serpent Spine

3

Wolf's Gravestone

Wolf's Gravestone

4

The Unforged

The Unforged

5

Rainslasher

Rainslasher

6

Skyward Pride

Skyward Pride

7

Song of Broken Pines

Song of Broken Pines

8

Blackcliff Slasher

Blackcliff Slasher

9

Luxurious Sea-Lord

Luxurious Sea-Lord

10

Prototype Archaic

Prototype Archaic

ARTIFACTS

Community Character Builds by the Genshin Helper Team
Talents
Normal Attack: Tempered Sword

Normal Attack: Tempered Sword

Normal Attack
Perform up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Searing Onslaught

Searing Onslaught

Performs a forward slash that deals Pyro DMG.

This skill can be consecutively used 3 times. Enters CD if not cast again within a short period.

The slashes represent the values that Diluc holds dear: one for justice, one for courage, and one for duty.

Dawn

Dawn

Releases intense flames to knock back nearby opponents, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.

The only reason to walk in the darkness is to light it up. Behold, that fleeing light in the dead of night is the herald of the coming dawn.

Passive Talents

Relentless

Relentless

Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s.

Blessing of Phoenix

Blessing of Phoenix

The Pyro Infusion provided by Dawn lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect.

Tradition of the Dawn Knight

Tradition of the Dawn Knight

Refunds 15% of the ore used when crafting Claymore-type weapons.

Constellations
Conviction

Conviction

Diluc deals 15% more DMG to opponents whose HP is above 50%.

Searing Ember

Searing Ember

When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.
This effect can stack up to 3 times and can only occur once every 1.5s.

Fire and Steel

Fire and Steel

Increases the Level of Searing Onslaught by 3.
Maximum upgrade level is 15.

Flowing Flame

Flowing Flame

Casting Searing Onslaught in rhythm greatly increases damage dealt.
2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.

Phoenix, Harbinger of Dawn

Phoenix, Harbinger of Dawn

Increases the Level of Dawn by 3.
Maximum upgrade level is 15.

Flaming Sword, Nemesis of the Dark

Flaming Sword, Nemesis of the Dark

After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.
Additionally, Searing Onslaught will not interrupt the Normal Attack combo.

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